Can’t Wait for Titanfall 3? Metal Eden Lets You Wallrun, Grapple, and Tear Through Giant Robots

Metal Eden, the new first-person shooter from Reikon Games, is out now for PlayStation 5, Windows PC, and Xbox Series X. The game mixes fast-paced movement with shooter mechanics: think wallrunning, a grappling hook, momentary hover, and a slow‑motion ability alongside an array of weapons and upgrade options.
Story and setting
The game is set in a cyberpunk future where human consciousness has been uploaded and relocated to an orbital city called Moebius. You play as Aska, a Hyper Unit android whose ability to be reconstructed allows repeated respawns during missions.
Visually, Metal Eden uses familiar cyberpunk motifs: neon-lit steel architecture and synth-forward sound design. The narrative includes themes about capitalism and uploaded consciousness, though most of the story is delivered in short, direct beats rather than lengthy exposition.
Gameplay, movement, and weapons
Metal Eden centers on momentum and constant motion. Core traversal tools include wallrunning, a thruster pack for double-jumps and short hover bursts, and a grappling hook for quick repositioning. In addition, a dodge action helps with quick evasions on flat ground.
Combat mixes ranged and melee options. The game features a bullet-time slow-motion ability that briefly slows action to let you dodge shots and line up attacks. Weapons often have alternate uses: for example, an electric weapon can freeze foes, and an SMG has an alternate fire that launches Molotov-type incendiaries. Some enemies require melee strikes to remove armor, and certain melee actions can restore health.
Overall, surviving encounters typically rewards mobility and improvisation rather than static cover play. The design encourages players to chain movement and combat abilities to control engagements.
Mechs, transforms, and modes
Giant robots appear frequently as enemies in Metal Eden. While the game includes large mechanical opponents, it does not include piloting of mechs in the player campaign.
There is a transform ability that turns Aska into a metal ball form. In that state, you can fire targeted missile barrages and emit electrical shocks. The form is available as a combat option, though it functions differently from the core run-and-gun play and is sometimes used situationally.
Notably, Metal Eden does not include a multiplayer mode at launch; it is a single-player experience focused on movement-driven encounters.
Release details and review note
Metal Eden was developed by Reikon Games, the studio behind 2017’s Ruiner. The game is released on PlayStation 5, Windows PC, and Xbox Series X. According to publisher materials, the reviewer played a PS5 build provided by Deep Silver for this coverage.
For players looking for fast FPS movement with a cyberpunk coat of paint—paired with single-player missions and mech enemies—Metal Eden is now available on the platforms above.


