Clair Obscur’s New Patch Lets You Retry Boss Fights Instantly—No More Reloading!

Clair Obscur: Expedition 33 just got a fresh update, and it’s packed with handy quality of life tweaks, bug fixes, and some neat improvements to make your gameplay smoother. The highlight? After facing defeat against those notoriously tough bosses—especially the one from Act 3’s post-game—you can now jump straight back into battle without the hassle of reloading saves or skipping cutscenes.
- Instant retry option after boss defeats
- Clear Lumina cost display in the Pictos menu
- Autoplay for dialogues to speed up camp conversations
- Separate volume controls for exploration and combat
- Fixes for various bugs and achievement unlock issues
Retry Boss Battles Instantly
One of the biggest annoyances in Clair Obscur was having to reload your save at a checkpoint after getting beaten by a boss, then fast-forward through cutscenes to get back into the fight. Patch 1.4.0 changes that by adding a battle-retry prompt that pops up immediately after defeat. Now, you can dive right back into the action and try again without wasting time.
Better Pictos Menu and Dialogue Options
The Pictos menu received a practical upgrade—it now shows the Lumina cost for each ability, which makes planning your team’s skills way easier. Plus, there’s a new autoplay feature for dialogues outside of cutscenes, helping conversations flow without you having to click through every line manually. You can toggle this option anytime in the settings or during dialogue.
Audio Tweaks and Accessibility
Audio settings now let you adjust volumes separately for exploration and combat phases, giving you more control over your sound experience. For accessibility, the update adds icons to Lune’s Stains, making the system clearer and more friendly for colorblind players.
Bug Fixes and Gameplay Adjustments
The patch addresses a pesky bug with Lune’s Thermal Transfer skill, which used to grant extra turns without properly consuming Stains. Now, it works as intended, requiring the right Stain consumption. Other fixes include:
- Preventing characters from becoming immortal when using Second Chance pictos with Healing Boon and Protecting Death
- Fixing a crystal-holding Rocher disappearing after re-entering Stone Wave Cliffs
- Correcting teleportation glitches behind the Monolith on save load
- Resolving Fog on Flying Manor obscuring the screen on Steam Deck
Achievement Unlocks and Environmental Polish
If you were missing some trophies due to bugs, patch 1.4.0 has you covered. Achievements like “Expeditioner,” “Trailbreaker,” “Connoisseur,” and “Follow The Trail” should now unlock properly after loading affected saves. Additionally, the update includes various environmental fixes and visual tweaks across multiple levels to enhance immersion.
For the full rundown of patch notes, check out the official website: