D&D Legends Christopher Perkins and Jeremy Crawford Join Critical Role to Create New RPG Worlds

Big news is shaking up the tabletop RPG world! Two of the most recognizable faces from Dungeons & Dragons—Christopher Perkins and Jeremy Crawford—have just joined Critical Role’s Darrington Press after leaving Wizards of the Coast. If you love RPGs, you’ll want to see what’s next!

  • Perkins and Crawford join Critical Role’s Darrington Press
  • They left Wizards of the Coast after decades with D&D
  • They will help create new games and mechanics
  • Darrington Press is behind the fresh RPG, Daggerheart
  • Critical Role is now a direct competitor to Wizards of the Coast

Top D&D Creators Move to Darrington Press

Christopher Perkins (now Creative Director) and Jeremy Crawford (now Game Director) are officially part of the Darrington Press team. These two have decades of experience with Dungeons & Dragons, Magic: The Gathering, Star Wars RPG, and even Warhammer fantasy role-play. After leaving Wizards of the Coast in April, they’re ready for a new adventure with Critical Role.

What Are Perkins and Crawford Up To?

At Darrington Press, the duo will work on *new game concepts*, innovative mechanics, and upcoming expansions for the publisher’s titles. Their focus will be on projects like the recently launched Daggerheart—a fresh RPG alternative to D&D that’s already making waves.

Why Did They Join Critical Role?

Both Perkins and Crawford shared their excitement in official statements. Perkins said, “Storytelling has always been at the heart of everything I do, and joining Darrington Press feels a bit like coming home. I’ve loved being a part of the extended Critical Role family as a regular guest over the years and I’m beyond excited to help create new worlds full of adventure.”

Crawford added, “I’ve always believed that great games invite everyone to the table, and that’s exactly what excites me about joining Darrington Press. This team is passionate, wildly creative, and committed to building welcoming, connected, amazing story-driven experiences—I can’t wait to expand on what Critical Role has already created to develop some really fun and unique games.”

What’s Darrington Press?

Founded in 2020, Darrington Press has already published games like Daggerheart, Candela Obscura, and board games such as Queen by Midnight, Till the Last Gasp, and Solar Gardens. Their latest big move? Launching Daggerheart, a new fantasy RPG that steps up as a real competitor to D&D. Critical Role is no longer just an actual play powerhouse—they’re now going head-to-head with Wizards of the Coast in creating original RPG content.

What’s Next for Critical Role?

Right now, the Critical Role crew is deep into an actual play series called Age of Umbra. It’s a “dark, survival fantasy” Daggerheart miniseries, featuring all the familiar faces: Matthew Mercer, Ashley Johnson, Laura Bailey, Liam O’Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham. If you’re curious about how these industry legends will shape the future of tabletop gaming, this is the perfect time to tune in!

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