Game Science Reveals Black Myth: Zhong Kui — Meet the Tiger-Riding God Who Hunts Ghosts

Game Science closed out Gamescom Opening Night Live by revealing Black Myth: Zhong Kui, the next entry in its Black Myth series and the follow-up to last year’s hit Black Myth: Wukong.
- Reveal overview and trailer
- Who Zhong Kui is and where the game draws inspiration
- Confirmed platforms and lack of a release window
- Context from Black Myth: Wukong’s performance and release pattern
What was announced
During the showcase, Game Science confirmed it is developing Black Myth: Zhong Kui, an action RPG set in the same mythic world as Wukong. In the studio’s words, Zhong Kui “shares the same foundation of ancient Chinese myth and folklore,” according to the game’s FAQ page. Meanwhile, host Geoff Keighley described the protagonist as the “ghost-catching god who wanders between Hell and Earth,” giving a clear sense of the game’s central character.
Gameplay and scope
Game Science says Zhong Kui will follow the action RPG format established by Wukong. In addition, the studio shared that it wanted to show its progress now — as it does every August — but it does not yet have a release timeframe. So, expect more updates later rather than a launch date today.
Trailer
The trailer gives a look at Zhong Kui, his tiger mount, and ghost-hunting set pieces. It confirms the tone and visual direction while leaving many gameplay details for future reveals.
Platforms and timing
Game Science confirmed PC as a launch platform and said the game will come to “all mainstream console platforms” with further details to follow. However, the studio also hinted that release timing might not be simultaneous across platforms. Notably, Black Myth: Wukong sold 20 million copies in its first month, and it remained a PlayStation 5 exclusive for roughly a year before coming to Xbox Series X, which suggests staggered platform rollouts are possible.
In short, Black Myth: Zhong Kui is official, it’s an action RPG starring the titular ghost-catching god, and it’s coming to PC and consoles — but you’ll have to wait for a release date.