PlatinumGames Turns MGS3’s Guy Savage Into a Dracula-Slaying, Castlevania-Style Nightmare

Konami confirmed that PlatinumGames reworked the classic Guy Savage minigame for Metal Gear Solid Delta: Snake Eater, and footage shows a noticeably different take on the sequence. The studio revealed its involvement, and the new version appears in Delta, which launches later this month.

    • Who made the new Guy Savage and where it was announced.
  • How the minigame differs from the original, including setting and enemies.
  • Where to view gameplay footage of both the original and the remake.
  • Release date and platforms for Metal Gear Solid Delta: Snake Eater.

What Guy Savage was in the original

In the PlayStation 2-era Metal Gear Solid 3, the Guy Savage minigame could be accessed by loading a save file while Snake is in his cell in Groznyj Grad, after he had been tortured by Colonel Volgin. In that version, Snake’s nightmare sequence features a character using a pair of arm-blades to fight groups of monstrous police officers armed with hook swords.

What PlatinumGames changed

PlatinumGames, the developer behind Metal Gear Rising: Revengeance, overhauled the minigame for Metal Gear Solid Delta: Snake Eater. Footage of the remake shows a Castlevania-inspired, hack-and-slash presentation set in a graveyard. Moreover, the new sequence includes an encounter with Dracula, and the action looks aligned with PlatinumGames’ character-action style.

How the remake differs, briefly

Compared with the original prison-like setting, the remake places the combat in a creepy graveyard and swaps the hook-sword police for hordes of ghouls and a Dracula boss fight. Also, the gameplay shown emphasizes tighter, action-focused controls consistent with PlatinumGames’ prior work.

Release information

Metal Gear Solid Delta: Snake Eater releases on Aug. 26, and it will be available on PlayStation 5, Windows PC, and Xbox Series X.

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