Raptidon Fin vs Crabble Claw: The One Graft You Should Give Inez in The Outer Worlds 2

Picking between the Crabble Claw and the Raptidon Fin for Inez in The Outer Worlds 2 is a real choice — and it’s permanent. Read on for the concrete facts, so you can decide which graft fits your playstyle.

1. What does Inez’s graft do in The Outer Worlds 2?
2. Should you pick the Crabble Claw or Raptidon Fin for Inez?

Also, here are the original jump links from the source for reference:

What does Inez’s graft do in The Outer Worlds 2?

Should you pick the Crabble Claw or Raptidon Fin for Inez?

What does Inez’s graft do in The Outer Worlds 2?

To unlock either graft you must defeat a specific boss: a giant bone-white crabble for the Crabble Claw, or a Raptidon Matriarch for the Raptidon Fin. You can collect both parts, but you only get to pick one to attach, and that choice is permanent.

Choosing a graft unlocks Inez’s skill tree. Then, every five character levels you can pick a new skill for her. Importantly, this graft is the only way Inez gains non-rifle abilities — until you get a later mod kit. That mod kit arrives after you receive a recorded message from her former companion aboard the Auntie’s Choice flagship.

How each graft works

Crabble Claw: fires plasma projectiles similar to crabble spitters. Those impacts reduce armor faster than standard shots and stack to apply burn damage over time.

Raptidon Fin: gives Inez a short invisibility window so she can disengage, and — crucially — it lets her heal the player. That healer ability is rare among companions.

Should you pick the Crabble Claw or Raptidon Fin for Inez?

Objectively, the Raptidon Fin is the better pick for most builds. First, the Crabble Claw’s plasma and burn damage are modest, even at higher levels. Therefore, unless you’re deeply invested in Leadership and perks that boost companion ability use, the Claw doesn’t change combat dramatically.

Second, the game already offers effective ways to strip enemy armor on your own. For example, the Bio-Mass Pistol’s corrosion damage melts armor quickly and its high fire rate accelerates the process — so you likely don’t need Inez to handle armor destruction.

Third, healing is uncommon among companions. Aside from V.A.L.E.R.I.E., no other companion can heal you. Thus, the Raptidon Fin’s ability to restore your health is practically unique and therefore more valuable in many situations. Moreover, its short invisibility helps Inez survive longer without needing frequent revives.

Finally, later skill upgrades for both grafts scale the effects (for example, the Claw can leave a damaging plasma pool and the Fin can create a healing mist), but they don’t fundamentally change what each graft does — they just amplify it.

In short: if you want a healer and more survivability from your companion, pick the Raptidon Fin. If you prefer a small armor-shred and burn effect and you’re building around companion ability spam, the Crabble Claw is usable — but less broadly useful.

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