Switch 2’s Power Struggles: Donkey Kong Bananza Reveals Surprising Performance Snags

Nintendo Faces Tech Challenges with Switch 2
Nintendo’s Switch 2 is a big step up from the original Switch in terms of power, but it still can’t match the raw muscle of Xbox Series X or PS5. This means the new handheld, while modern, has its limits. Recently, developers working on the exclusive Donkey Kong Bananza have confirmed some minor performance hiccups on the console.
- Switch 2’s hardware is improved but not as powerful as Xbox Series X or PS5
- Donkey Kong Bananza shows occasional frame drops during intense gameplay
- Developers intentionally use effects that impact performance for fun gameplay
- Third-party games also face some technical challenges on Switch 2
- Developers are expected to optimize games as the console’s lifecycle progresses
Donkey Kong Bananza’s Performance Explained
In a recent interview with Spanish newspaper La Vanguardia, Donkey Kong Bananza director Kazuya Takahashi talked about some frame rate drops noticed during gameplay. He explained that these slowdowns are partly intentional, using effects like hit stop and slow motion to highlight the impact of Donkey Kong’s destructive abilities.
Moreover, the game uses voxel technology that allows big changes and destruction in the environment, which can cause performance dips. Takahashi reassured fans by saying, “we’re aware that in these moments, the performance might be impacted a bit. Regardless, as you say, in general the gameplay is fluid. Whenever the game produces changes at a great scale, we’ve prioritized fun and playability.”
Switch 2’s Tech Limits Affect More Than Just Donkey Kong
While Donkey Kong Bananza looks impressive on Switch 2 and delivers a fun experience, its technical challenges hint at broader issues. Some third-party games are also struggling with performance, as noted by reports on Hitman Switch 2 problems and Fortnite’s Switch 2 version.
Even the console’s game chat feature reportedly suffers from a low frame rate, showing that the hardware still has room to grow. But it’s worth remembering that Switch 2 is still early in its life cycle, and developers will likely improve optimization over time to make the most of its ability to render up to 120 frames per second.
Looking Ahead
Players buying Donkey Kong Bananza this week probably won’t notice these technical details unless they’re especially observant. The game remains enjoyable, and these minor issues are not deal-breakers. As the Switch 2 matures, performance hiccups like frame drops should become less common, especially by the time Nintendo’s next big Mario title arrives.
For a closer look at the game in action, check out this gameplay video: