Game Description
Sword of the Sea is not your typical action-adventure game. Instead of swords and shields, you ride the mysterious Hoversword across endless waves of living sand. Picture a snowboard, skateboard, and hoverboard combined – then throw it into a desert that behaves like the ocean. Sounds unusual? That’s the point. This is a game about movement, rhythm, and discovering what lies beneath the dunes.
The World of Sword of the Sea
Set in the haunting Necropolis of the Gods, the game places you in the role of the Wraith – a spirit brought back to life with one task: restore a world that has crumbled into silence. But don’t expect long cutscenes or heavy dialogue. The story unfolds naturally as you explore ruins that feel like ancient skateparks, glide over sand waves, and bring water and life back to the desert. It’s quiet. It’s strange. And it’s unforgettable.
Movement That Feels Different
The star here isn’t the character – it’s the Hoversword. Momentum is everything. Going downhill? Speed builds fast. Hit a dune? That’s your ramp. Catch air, flip, spin, land smoothly, and flow forward without missing a beat. The whole system feels less like combat and more like surfing through another world. Lesson learned: always carry style with you.
- Carve dunes like waves
- Use ruins as ramps and halfpipes
- Perform flips, spins, and grabs mid-air
- Build momentum for speed-based exploration
Atmosphere Over Action
If you’ve played Journey, ABZÛ, or The Pathless, you’ll recognize the DNA. Sword of the Sea is more about the vibe than about enemies. Sure, there are giant leviathans to watch out for, but most of the time you’re gliding, exploring, and slowly reviving a world swallowed by sand. It’s meditative. Sometimes breathtaking. And occasionally a little eerie when shadows move under the dunes.
What Makes It Stand Out
- Unique surfing-style movement system
- Shifting desert landscapes that feel alive
- A spiritual journey told through visuals, not words
- Art direction by Matt Nava (Journey, ABZÛ)
- Music by Austin Wintory, known for emotional soundscapes
Similar Games
If Sword of the Sea caught your attention, you might also enjoy:
- Sable – exploration through vast desert landscapes
- Journey – minimalistic, emotional desert adventure
- Rime – puzzle-filled exploration with artistic flair
Final Thoughts
Sword of the Sea isn’t about grinding levels or chasing loot. It’s about motion, discovery, and the quiet moments when a barren desert transforms into an ocean full of life. Need a challenge? It has tricky tricks and massive dunes. Want something calm? Just ride the sand waves until the horizon disappears. It’s a game that flows at your pace – and sometimes that’s exactly what you need.
Sword of the Sea Trailer
System requirements
- Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-9400 or AMD Ryzen 5 2600, Requires a CPU with the AVX2 instruction set
- Memory: 12 GB RAM
- Graphics: NVIDIA GeForce GTX 1070, 8GB or AMD Radeon RX 5600, 6GB or Intel Arc B570
- DirectX: Version 12
- Storage: 15 GB available space
- Sound Card: Any
- VR Support: No
- Additional Notes: Full DualSense controller support- disable Steam Input
- Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i5-12600K or AMD Ryzen 7 5700X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2080 Ti, 11GB or AMD Radeon VII, 16GB or Intel Arc B580
- DirectX: Version 12
- Storage: 15 GB available space
- Sound Card: Any
- VR Support: No
- Additional Notes: Full DualSense controller support- disable Steam Input