Tony Hawk’s Pro Skater 3+4 Release Time Revealed – Get Ready to Skate Worldwide!

Ready to ollie back into the golden era of skateboarding games? Tony Hawk’s Pro Skater 3+4 is dropping soon, bringing back the classic vibes with a fresh coat of paint and some cool new tricks. This remastered combo is perfect for both longtime fans and newcomers eager to grind rails and rack up high scores.
- Exact release times for Tony Hawk’s Pro Skater 3+4 worldwide
- What’s new and what stayed true to the originals
- Skaters lineup and gameplay changes you should know about
When Can You Start Skating?
If you’re counting down the minutes, here’s the scoop on the release times. Tony Hawk’s Pro Skater 3+4 will be available on Steam starting at 11 p.m. EDT on Thursday, July 10. Here’s how that breaks down across different time zones:
- 8 p.m. PDT on July 10 (West Coast USA)
- 11 p.m. EDT on July 10 (East Coast USA)
- 12 a.m. BRT on July 11 (Brazil)
- 4 a.m. BST on July 11 (UK)
- 12 a.m. CEST on July 11 (Western Europe, Paris)
- 12 p.m. JST on July 11 (Japan)
- 1 p.m. AEST on July 11 (East Coast Australia)
So, no matter where you are, you can plan your skating sesh accordingly and be among the first to jump in.
What’s in the Game?
Activision didn’t just slap on a new coat of paint; they made sure to keep the heart of the original games alive. You’ll still pick your favorite skater and tackle missions across classic maps—think cities, airports, and factories turned into skate parks.
The roster is updated with some fresh faces alongside legends. Tony Hawk himself is back, of course, but now you can also skate as Rayssa “Fadinha” Leal, Brazil’s rising star, or even Michelangelo from the Teenage Mutant Ninja Turtles. And if none of these fit your style, no worries—you can create your own skater and unlock cool outfits to personalize your runs.
The challenges, secret tapes, and iconic spots remain intact, giving fans that nostalgic rush. One big change is in Tony Hawk’s Pro Skater 4, where the free roam feature is gone. Instead, the campaign is mission-based with time limits, matching the structure of the earlier games.
