Unlock All 33 Keepsakes in Hades 2 — Where to Gift Nectar and How to Level Them to Rank 3

Keepsakes in Hades 2 are small, run-defining items you earn by gifting Nectar to characters; they grant passive perks that help your survival on a run. Below you’ll find how to get them, how they level up, and a complete list of every Keepsake found in early access.
How to get Keepsakes in Hades 2
When you’re near a character, press RT on a controller or G on a keyboard to open the gift menu. Then select the Nectar option (it looks like a little jar of honey). 
First time you give Nectar to a character, they return a Keepsake. Therefore, you can only get one Keepsake per character. So, hold onto Nectar until you’ve met each character at least once, because some characters are rare or show up only as random encounters. In short, travel with at least one Nectar until you unlock every Keepsake.
How to level up Keepsakes in Hades 2
Equipping a Keepsake and surviving combat is how you rank it up. Specifically, you need to clear 25 encounters to go from rank 1 to rank 2, and then an additional 50 encounters to reach rank 3. 
Ranking up increases a Keepsake’s potency. For example, some healing or damage numbers scale with rank, and certain abilities get stronger at higher ranks. You can equip Keepsakes in the cabinet on the run-preparation screen. Also, you may unlock the ability to change Keepsakes between regions, but note that once you unequip a Keepsake during a run you can’t put it back on for that same run.
All Keepsakes in Hades 2
There are 33 Keepsakes in Hades 2 (early access). What follows is the full list in the order they appear in the Keepsake cabinet, with each Keepsake’s giver and its rank 1 effect listed.
Silver Wheel — Hecate
Gain +50/75/100 magick this night.
Knuckle Bones — Odysseus
The next Guardian (area boss) loses -5/10/15% life. You take 10% less damage from Guardians.
Luckier Tooth — Schelemeus
After you fall to 0 life, automatically restore 51/76/101 life once this night.
Ghost Onion — Dora
Whenever you exit a location, fully restore your life, up to a total of 50/75/100/150 healing over the course of this night.
Evil Eye — Nemesis
Deal +20/25/30% damage to the last foe that vanquished you.
Gold Purse — Charon
Gain 100/125/150 gold crowns this night.
Engraved Pin — Moros
When you first fall to 0 life in an encounter, become Doomed. Clear it in time for 30/45/60 healing.
Discordant Bell — Eris
After each encounter, you deal +0.5/0.75/1% damage, but also take that much more.
Metallic Droplet — Hermes
You move, strike, and channel 20% faster for the next 200/250/300 seconds.
White Antler — Artemis
For the next region, gain +20/25/30% critical damage chance, but you are limited to 30 life.
Moon Beam — Selene
A reward from Selene is likely. The next Path of Stars you find grants +3/4/5 upgrades.
Cloud Bangle — Zeus
A boon of Zeus is likely. You can rarify his common/rare/epic blessings once this night.
Iridescent Fan — Hera
A boon of Hera is likely. You can rarify her common/rare/epic blessings once this night.
Vivid Sea — Poseidon
A boon of Poseidon is likely. You can rarify his common/rare/epic blessings once this night.
Barley Sheaf — Demeter
A boon of Demeter is likely. You can rarify her common/rare/epic blessings once this night.
Harmonic Photon — Apollo
A boon of Apollo is likely. You can rarify his common/rare/epic blessings once this night.
Beautiful Mirror — Aphrodite
A boon of Aphrodite is likely. You can rarify her common/rare/epic blessings once this night.
Adamant Shard — Hephaestus
A boon of Hephaestus is likely. You can rarify his common/rare/epic blessings once this night.
Everlasting Ember — Hestia
A boon of Hestia is likely. You can rarify her common/rare/epic blessings once this night.
Sword Hilt — Ares
A boon of Ares is likely. You can rarify his common/rare/epic blessings once this night.
Gorgon Amulet — Athena
While you have no Death Defiance, Athena may appear once this night with at least common/rare/epic boons.
Fig Leaf — Dionysus
A single encounter in 1/2/3 region(s) may be blissfully free from foes the rest of this night.
Silken Sash — Arachne
Gain +30 armor. While you have at least 1 armor, gain +2/3/4 armor after each location.
Aromatic Phial — Narcissus
Fountains restore +15% life. The next turns 1 random common boon of yours rare/epic/heroic.
Concave Stone — Echo
After choosing a boon, 25/50/75% of the time randomly take 1 more, once this night.
Lion Fang — Heracles
Deal +30/40/50% damage, but lose 5% of this bonus after each encounter.
Blackened Fleece — Medea
After you take 250 damage, your Ω moves deal +20/30/40% damage.
Crystaline Figure — Circe
After the next Guardian, activate 2 random inactive rank 1/2/3 Arcana Cards.
Experimental Hammer — Icarus
Gain a random Daedalus Hammer upgrade that lasts for 10/15/20 encounters.
Jeweled Pom — Hades & Persephone
While at Fates’ Whim, gain a random Hades blessing and most boons have +1/2/3 level(s).
Calling Card — Zagreus
While at Fates’ Whim, you can rarify Olympian blessings up to 2/4/6 times this time.
Time Piece — Chronos
While at Fates’ Whim, you can purge most rewards for gold crowns up to 2/3/4 times this night.
Transcendent Embryo — Primordial Chaos
Gain a random common/rare/epic Chaos blessing once this night. Every 8 encounters, replace it.
That’s the full list as observed in early access. Collecting each Keepsake requires gifting Nectar once to the corresponding character, and then equipping and surviving fights to increase the Keepsake’s rank for stronger effects.