Unlock the Breaker Room in Missile Command Delta: Easy Step-by-Step Power Puzzle Guide

How to Power Up the Breaker Room in Missile Command Delta
If you’ve just jumped into Missile Command Delta and found yourself stuck in the dark underground bunker, don’t worry. Getting the power back on is a key step to explore the Cold War-style missile detection systems. Here’s a straightforward guide on how to find the blue keycard, locate the missing lever, and solve the energy puzzle in the Breaker Room.
- Find the Blue Keycard in the Utility Closet
- Unlock the Breaker Room and locate the power generator
- Retrieve the missing lever from the Locker Room
- Solve the energy puzzle by flipping switches in the right order
Where to Find the Blue Keycard
Right after the tutorial, you and your team will descend into a dark bunker. Marta will ask you to turn on the power. To get there, head left from the bunker entrance, following behind Adel, then take the path to the right. The first door you encounter is locked, but the second door on the right is open—this is the Utility Closet.
Since it’s very dark inside, try not to wander too far. Grab the Blue Keycard from the table just behind the door. It’s placed on a “notice” sign along with an access card you’ll need later for a computer. If the darkness is too much, increasing the game’s brightness in the settings can really help.
Unlocking the Breaker Room and Finding the Missing Lever
Now, go back the way you came and use the Blue Keycard to open the locked door you passed earlier. This leads you to the Breaker Room, home to the power generator. Look to the left wall—you’ll see four indicator lights (red or green) and three switches, but one switch is missing.
To find the missing lever, return to the hallway and head toward the Utility Room again. This time, take the first door on your left, which leads to the Locker Room. Enter the room on the left, then check the corner on your right behind a closet. The missing lever will be lying on the ground.
Pick it up and bring it back to the Breaker Room. Place the lever below the first red light on the power generator panel.
Solving the Breaker Room Energy Puzzle
After attaching the lever, you’ll notice the first and third lights turn red, while the second and fourth turn green. The goal is to get all four lights green. However, toggling one switch can change others back to red, so you need to flip them in the right order.
Here’s the sequence to turn on the power:
- Pull the lever on the right
- Pull the lever on the left
- Pull the third lever
Follow these steps, and the power will come back on, lighting up the bunker and letting you continue your mission.


